> For AI agents: the complete documentation index is available at /en/llms.txt, the full documentation bundle is available at /en/llms-full.txt.

# Dominix Beacon Farming Guide

![Dominix beacon farming overview](/images/domino-beacon/00-overview-01.webp)

This guide introduces new players to carrier beacon ratting. "Domi" refers to the **Dominix**. If anything in this guide is unclear or could be improved, including details or efficiency tips, contact the documentation maintainer in the corporation group. Contact details are on the [Pure Blind Community Guide](/en/docs/community/pure-blind-community/index.md).

Why use this method? What are the advantages of farming small carrier beacons with Dominixes?

First, the cost is low. Five Dominixes cost about 1.3B ISK in total, or roughly 200M ISK for one damage-dealer fit. Estimated income is around 400M ISK per hour. Second, most of the activity is hands-off. Once the ships are positioned, the only actions you need to take are starting and stopping the beacon; the Dominixes will engage the NPCs automatically.

Finally, you do not need to compete for ratting sites or worry about whether other locals are running Small Havens. You only need access to a Fortizar that allows a carrier pilot to deploy the beacon.

Estimated income:

![Dominix beacon farming estimated income](/images/domino-beacon/00-overview-02.webp)

## 1. Dominix fits for the beacon

There are two Dominix roles: a **tank** and **damage dealers**. The tank needs higher skills. Three or four damage-dealer Dominixes are recommended. Example fits:

![Tank Dominix fit](/images/domino-beacon/01-config-01.webp)

Damage-dealer Dominix fit:

![Damage-dealer Dominix fit](/images/domino-beacon/01-config-02.webp)

The carrier used to deploy the beacon can use any effective fit. If you can fly a carrier, you probably already know what a carrier beacon is. (Tip: buying beacons in bulk is cheaper; see the [Pure Blind Community Guide](/en/docs/community/pure-blind-community/index.md) for the purchase channel.)

## 2. Prepare to deploy the beacon

Set up your own bookmarks. We recommend making a bookmark near the Fortizar that lets your ships warp to it quickly and is visible on the overview. A distance of 20,000–40,000 km from the Fortizar works well.

Example site layout:

![Example bookmark layout for the beacon](/images/domino-beacon/02-preparation-01.webp)

Place the beacon roughly 10 km below the tank and damage-dealer group-up point. Place the damage dealers' warp-in points about 10 km from the group-up point.

1. Warp the tank and the carrier to deploy the beacon to the bookmark below the site. Warp each damage dealer to its own point (Damage 1, 2, 3, and 4). Once on grid, launch sentry drones. The damage-dealer Dominixes carry sentry drones and bombs, so launch the sentries well away from the ship.
2. After launching drones, have all Dominixes move near the group-up point. Set each damage dealer's drones to guard the tank, and activate remote capacitor transfer and remote repairs. Have the tank apply one remote repair module to each damage dealer. The setup should look like this:

![Dominix group-up and drone setup](/images/domino-beacon/02-preparation-02.webp)

![Remote repair setup](/images/domino-beacon/02-preparation-03.webp)

![Remote capacitor transfer setup](/images/domino-beacon/02-preparation-04.webp)

![Drone guard settings](/images/domino-beacon/02-preparation-05.webp)

3. Open the carrier's cargo hold and launch the beacon. Deploy it by dragging it outside the hold, as you would with a mobile tractor unit, or right-click and select the deploy option.

   Each character can deploy at most four beacons per day.

### Critical warning

When deploying the beacon, the tank must apply two remote repair modules to it to keep NPC aggro from shifting.

![Remote-repair the beacon](/images/domino-beacon/02-preparation-06.webp)

![Check the beacon's repair status](/images/domino-beacon/02-preparation-07.webp)

![Confirm the tank's repair modules are active](/images/domino-beacon/02-preparation-08.webp)

![Beacon deployment complete](/images/domino-beacon/02-preparation-09.webp)

After deployment, have the carrier click **Start Connection**. The carrier will be unable to move for 4 minutes plus an additional 1-minute timer.

Once the setup is complete, the carrier can warp off, dock up, or cloak.

![Carrier after beacon deployment](/images/domino-beacon/02-preparation-10.webp)

4. The rest is a long wait. Unless someone tackles you, you do not need to take further action. **Make sure the damage dealers' drone control range is over 61 km**; otherwise, it is awkward when the NPCs orbit at 60 km and the drones cannot reach them. Drone control range skills should be at least level IV.

![Dominix sentries engaging the NPCs](/images/domino-beacon/02-preparation-11.webp)

5. When the beacon finishes, remember to collect the loot. Wrecks can be worth 90M–700M ISK.

![Loot from completed beacon](/images/domino-beacon/02-preparation-12.webp)

Each character can run four beacons a day. The only recurring action is for the tank to lock the beacon and apply remote repairs at the start of each wave.

![Completed beacon cycle](/images/domino-beacon/02-preparation-13.webp)

Good luck, and may you find officer spawns every day!
